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ABOUT ME
Hello again! I'm Rolf.
I'm a senior game and level designer with over 8 years of industry experience. I bring passion and precision to every stage of development. I've contributed to full development cycles from start to release, from concept and blockouts to gameplay iteration and final bug fixing.​
I like to approach the development process like an architect. I think structurally, systemically, and holistically about how the player's experience is constructed, balancing creative vision with technical feasibility to shape the entire game experience.
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To acquire my resume, please contact me on LinkedIn.
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