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ABOUT ME

Hello again! I'm Rolf.

I'm a senior game and level designer with over 9 years of industry experience. I bring passion and precision to every stage of development. I've contributed to full development cycles from start to release, from concept and blockouts to gameplay iteration and final bug fixing.
 

I like to approach the development process like an architect. I think structurally, systemically, and holistically about how the player's experience is constructed, balancing creative vision with technical feasibility to shape the entire game experience.

Feel free to view and download my CV here, or connect with me on LinkedIn.

Created by Rolf Chung | 2015-2026

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