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ABOUT ME

Hello again! I'm Rolf.

I'm a game and level designer with over 8 years of industry experience, combining creative vision with technical execution.
As a game architect, I bring passion and precision to every detail, from concept to final build. My expertise spans 2D and 3D development, including platformers, first-person games, adventure titles, and puzzles. I'm also proficient in Unity (C#), Unreal Engine (Blueprint), Photoshop, level design, and crafting clear, high-quality game design documents that support effective development.

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To acquire my resume, please contact me on LinkedIn.

Created by Rolf Chung | 2015-2025

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